COMPLETE-A-SET PREORDERS NEW ARRIVALS BLOWOUTS SEARCH FAQ DIRECTIONS
HOME
ABOUT
DEALER'S LOUNGE
PRODUCTS
RAFFLE
Quick Search:
NEWS
SIGN IN  Product Information
GRADING
LINKS
RETAILERS
REGISTER
CONTACT

Coming Soon

MONSTERIZER VINTAGE DIORAMA

MONSTERIZER VINTAGE DIORAMA

E LINDROS AUTO FLYERS PRINT BLACK ICE
MDS MEGA SCALE TERRIFIER ART CLOWN W/ SOUND

New Arrivals
BASKETBALL BECKETT MONTHLY PRICE GUIDE #380
HOCKEY BECKETT MONTHLY PRICE GUIDE #381
2024 PANINI PRIZM BASKETBALL MONOPOLY GAME
2024 TRISTAR HIDDEN AUTOGRAPH BASKETBALL
2023 LEAF MAGNIFICENCE
2024 TOPPS NATIONAL BK LEAGUE (NBL) BASKETBALL
2023 UPPER DECK METAL UNIVERSE CHAMPIONS BLASTER
2023 UPPER DECK METAL UNIVERSE CHAMPIONS HOBBY

Back in Stock
POP! PREMIUM FIGURINE DISPLAY
2023 UPPER DECK SP AUTHENTIC HOCKEY
2022 UPPER DECK SP AUTHENTIC HOCKEY
2023 UPPER DECK TRILOGY HOCKEY
2023 UPPER DECK BLACK DIAMOND HOCKEY
2024 PANINI DONRUSS BASKETBALL BLASTER

Canadian Retailers
Looking for our products? Try one of these fine retailers:

Gator Byte Computers & Entertainment

(902)_742-2287
www.gator-byte.com
Collectors Books & Cards

(403)_265-3455

Cleve's Source For Sports Yarmouth

(902)_742-8135
www.SourceForSport...
Treasure Island Toys

(416)_778-4913
www.treasureisland...



HOME

CURRENTLY NOT IN STOCK, BUT STILL AVAILABLE TO ORDER

The mythic races are the keepers of six very different spheres of magic, with very different abilities. It was only the power of the Archmage that long ago found ways to combine the spheres and gain higher and higher levels of magic. Now, much of the magic of the mythic races is lost, and the newcomers, having come so far, are told they must now travel the lands to reclaim lost relics sacred to the races. It seems the journey to absolute magical power has only just begun...

Archmage is a euro-thematic hybrid, where players take on the role of fledgling Mages, traveling the lands to recover ancient relics, gather followers, and train apprentices in six spheres of magic and beyond. As the power of their Order grows, they will pit apprentices against each other, and attain unheard of spells and magical powers, building their own Mage tower to watch over the lands and weave their magics.

When the time of reckoning comes, a new Archmage will rule.

Each turn is formed of two phases:

1 The Journey: A Mage travels across the map (formed of hex tiles): discovering new locations; deploying followers to gather relics from Ruins, Libraries, Sacred Glades, and other locations sacred to each of the mythic races; and encountering and dealing with the followers of their opponents.

2 Journey's End: A Mage will finish each Journey in a specific location where they can perform a specific action.

Spells provide Mages with a range of options for strategic and tactical play. Archmage has a modular spell system, with 18 spells included in the base game, and expansions planned to add more sets. Spells are used by expending a cost in Relics, the magical currency of the game that is unique to each mythic race.

The game is played over a number of turns, depending on the player count. After the last turn, the Mage with the most powerful Order of Mages, is declared the new Archmage and power is restored to the lands... until the next time!

Players: 2-4
Ages: 14+
Playtime: 60-120 min

UPC: 0-13964-75746-0

ADDITIONAL INFORMATION:
o Full Image [JPG]


To activate your web account email passwords@grosnor.com with your account name & number.
For more information email sales@grosnor.com or call 416.744.3344 to speak with a sales representative.

Grosnor is a distributor to Canadian retailers only.
A password is required to access most areas of this website.
Click on Register to open an account.

© Copyright 2013 Grosnor Distribution Inc. / Borduas.net.
All rights reserved.